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Thread Statistics | Show CCP posts - 1 post(s) |

Joe SMASH
You Got A Purty Mouth
68
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Posted - 2012.01.23 16:24:00 -
[1] - Quote
Reduce payouts across the board. Bring vanguard sites down to level 4 mission (ISK/hr) payouts (per member of fleet).
Anyone else who complains about people killing the Mom are ignorant to the way incursions were supposed to be run. Farming vanguards w/o giving thought to killing the mom to extend the incursion as long as possible is nothing short of an exploit that should be fixed. |

Joe SMASH
You Got A Purty Mouth
68
|
Posted - 2012.01.23 16:33:00 -
[2] - Quote
Large Collidable Object wrote:Remove isk rewards entirely, increase LP payout and stop spawning/despawn any sites once the mom has spawned.
100% this.
Remove all ISK payouts for incursion rats, bump up LP significantly. No ISK is created and the LP can then be spent to make cash the normal way.
Once the Mom is in play, all sites stop spawning. |

Joe SMASH
You Got A Purty Mouth
68
|
Posted - 2012.01.23 18:12:00 -
[3] - Quote
Jas Dor wrote:Reppyk wrote:Sansha gatecamps in high sec, but with a message popup when you're about to jump inside the constellation. What happens if an incursion with rats on gate spawns on one of the main autopilot routes between Jita and one of the other hubs?
Same thing that happened in the Incursion trailer... a lot of freighters gonna die. |

Joe SMASH
You Got A Purty Mouth
69
|
Posted - 2012.01.23 20:04:00 -
[4] - Quote
okst666 wrote:Automatically disband corps and alliances, then ban users that shoot the mothership before a certain amount of the smaller sites (lets say 5000) have been accomplished. then they are free to go.
Also incursions should spawn at a much faster rate than now...and they should "infect" more and more systems and grow over a short amount of time. This is barely an invasion...
Additionally - to take care of the lack of fleetcommanders - give us the possibility to have NPC-Fleets to join.
The NPC-FC should automatically tag the right targets. And NPC-Fleetmembers should follow them too. Also NPC-Fleetmembers should be able to listen and follow to the "NEED SHIELD, NEED ENGERY" orders the human fleetmembers give in the fleetwindow. It would be nice if they have sleeper AI .. they automagically repair eachothers...so the code is allready there..it should be easy to implement incursions NPC-Fleets too.
Literally the worst idea I have ever read on these forums... If you want more NPCs, you are in the wrong game. Eve should keep on the path of LESS NPC interaction in all facets of gameplay.
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Joe SMASH
You Got A Purty Mouth
70
|
Posted - 2012.01.23 20:22:00 -
[5] - Quote
supersexysucker wrote:Nerf moons, 0.0 has no effort moons, highsec has effort incrusions... you want to nerf incrusions... then get around to them moons too...
Takes what, 1 falcon to screw a whole fleet in an incrusion... billions in loses... takes um what, 1000 people to even try to attack a tech moon. Can't really say risk vs reward now can we?
Also nerf chain ratting if that is still around since all these 0.0 bears seem to want to nerf HS more danger isk.
rofl.
If 0.0 moons take no effort, why don't you take a few for yourself? After all, according to you, it's risk free!
And calling a high sec incursion risky is laughable at best and completely moronic at worst. |

Joe SMASH
You Got A Purty Mouth
70
|
Posted - 2012.01.23 20:47:00 -
[6] - Quote
supersexysucker wrote:Joe SMASH wrote:supersexysucker wrote:Nerf moons, 0.0 has no effort moons, highsec has effort incrusions... you want to nerf incrusions... then get around to them moons too...
Takes what, 1 falcon to screw a whole fleet in an incrusion... billions in loses... takes um what, 1000 people to even try to attack a tech moon. Can't really say risk vs reward now can we?
Also nerf chain ratting if that is still around since all these 0.0 bears seem to want to nerf HS more danger isk.
rofl. If 0.0 moons take no effort, why don't you take a few for yourself? After all, according to you, it's risk free! And calling a high sec incursion risky is laughable at best and completely moronic at worst. So whats the effort again? You launch a tower, than after tmw won't even be work to fuel... and let it mine money. In order to lose said tower you need like 1000 people to attack you (so ya, kinda why I don't take a few myself!). Incrusions you need to work as a fleet, need logis who are paying attention, need to warp around to different sites, beat other fleets who are in said site (or find another) You need one falcon to jam your logis and boom, likely 2-3bill MIN lose. Ya that moon goo is really risky hard work! Now that I see it all laied out... how foolish I was to call it easy!  Your nerf idiots are just that, any SMART eve player is just going to do what makes the most isk/h if you nerf incrusions to lvl 4 isk levels... most are just gona go run those easy lvl 4's... If you nerf vanguards... everyone will just run the new better site... either make everything = of deal with the fact players are going to be drawn to the most isk/h things.
A fleet of less than 20 can take out a moon mining tower.
You are woefully uneducated and ignorant of what actually goes into moon mining and taking down moon mining operation. I am willing to bet you have never lived in 0.0 and ::maybe:: you might have visited there 1 or 2 times.
You stay in hisec, farming your precious NPCs for your precious ISK to farm your NPCs faster. You do nothing to contribute to the economy in game. You do nothing to contribute to the community of the game. YOU. DO. NOTHING.
also, you're an idiot. |

Joe SMASH
You Got A Purty Mouth
71
|
Posted - 2012.01.23 20:57:00 -
[7] - Quote
It's funny that people who run a valid site are called griefers. Once the mom spawns, anyone is free to engage...
Just because you don't want the mom to die doesn't make people who do griefers. |
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